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programs

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Teen  Programs

Pathways to Digital Futures
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How we teach at The Array

Group of young people and adults from a teen program

our approach

Teen learning built around:

Autonomy & collaboration — learners explore and test ideas together rather than receiving constant instruction

Real-world problem solving — we create environments where teens tackle genuine challenges, not textbook exercises

Tool-agnostic programs — focusing on transferable skills rather than specific software, so learning stays relevant

Independence & adaptability — the model builds confidence and resilience essential for a fast-changing, information-rich world

Peer-to-peer learning — teens learn from one another, building communication and mentorship skills alongside technical ones

Future-Focused Learning

Skills for school, work and beyond

Our Teen Programs support young people through the transition from school into future careers and study in digital and creative technology. Designed for ages 13–18, these courses go beyond screens and games — they build real technical skills, confidence and purpose.

 

We align learning with school requirements while giving students the practical skills and creative freedom to build real projects. From coding and game design to digital design and collaborative tech challenges, teens gain capability that matters for study, work and life.

How we teach at The Array

Teen learning at The Array is built around autonomy, collaboration and real-world problem solving. We remove the pressure of constant instruction and instead create environments where learners explore, test ideas and learn from one another. Our programs are tool-agnostic, focusing on transferable skills rather than specific software. This model helps teens develop independence, adaptability and confidence - essential skills in a fast-changing, information-rich world.

Age:

18+, 12 - 17

28 May 2026

8pm - 8pm

Skill Level:

All levels welcome

Geekfest 2026 Game Jam

The annual Geekfest Game Jam is back, and this year we’re diving headfirst into the ultimate Top End showdown: Wet vs Dry — Battle of the Tropics!

Esports

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Age:

12 - 17

May 28, 2026

9am - 2pm

Skill Level:

All levels welcome

Girl Gamers Day

A fun, inclusive inter-school esports competition day for girls and gender-diverse students

Esports, Schools

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Age:

12 - 17

Mar 30 - Sep 18, 2026

During School Hours

Skill Level:

All skill levels

SACE Stage 2 Digital Technologies

Prepare for future tech careers through real digital skills:
SACE Digital Technologies delivered in intensive learning blocks at The Array—build skills in web, AI and cyber security.

Course

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Age:

5 - 12, 12 - 17

May 7 - June 4, 2026

4pm - 5:30pm

Skill Level:

Beginner & Intermediate

STEM Studio: Digital Art Classes

Take your skills from doodle to digital in a 5-week workshop led by an experienced digital artist.

Course

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Age:

18+

Monthly

Flexible

Skill Level:

Intermediate & advanced

AES Tekken 8 Tournament

Test your skills in this competitive Tekken 8 tournament.
Face the Territory’s best in monthly sessions on high-performance PCs—climb toward the Grand Finals and prove you belong at the top.

Esports

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Age:

18+

Weekly

Flexible

Skill Level:

Intermediate & advanced

AES League of Legends Tournament

Regular weekly battles in a serious competitive environment to hone your skills. Teams climb the ladder and a top team takes the prize—could that be you?

Esports

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Age:

5 - 12, 12 - 17

May 16 - June 13, 2026

10am - 11:30am

Skill Level:

Beginner & Intermediate

STEM Studio: Code & Create

Build your own retro-style game from the ground up in a 5-week coding workshop powered by Microsoft MakeCode Arcade

Course

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Upcoming Teen Program & Events

Not sure where to begin?

Our team can help you choose a program that fits your interests, goals, and experience level.

Future-Focused Learning

Skills for school, work and beyond

Our Teen Programs support young people through the transition from school into future careers and study in digital and creative technology. Designed for ages 13–18, these courses go beyond screens and games — they build real technical skills, confidence and purpose.

 

We align learning with school requirements while giving students the practical skills and creative freedom to build real projects. From coding and game design to digital design and collaborative tech challenges, teens gain capability that matters for study, work and life.

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