
Inter-school Esports Competition
For many, games are already a way of life. This program works with schools to demonstrate how to leverage esports to teach ICT skills and empower students through their favourite pastime!
During School Terms
- 28 May 2026
During School Hours
During School Terms
cost:
Free
Who's It For:
School Teams
Frequency:
5 weeks / once a semester
Skill Level:
All levels welcome
Format:
Structured interschool competition
The Array
ABOUT THE EVENT
In today’s digital age, proficiency with technology is as important as traditional literacy.
We believe that esports is a powerful tool for education and growth.
Our goal is to make esports accessible to students by offering top-tier training, mentorship, and opportunities to thrive in a supportive community.
The Array’s “Top End Inter-school Esports” program has run since 2024, and is supported by the Northern Territory Government Departments of Trade, Business and Asian Relations.
Each semester, the program includes 4 weekly sessions, each about 90 minutes long, held at your school.
During these sessions students will assist with setting up equipment, networking & software, receive a short ‘learning focus’ educational segment, participate in esports competitive play, and assist with packdown.
Following the weekly sessions, interschool tournament days will be held with all participating schools invited to bring their best teams to compete.
Your school could be the launchpad for tomorrow’s e-athletes! Get in touch and let’s work together: admin@thearray.gg
#thearray
WHAT PARTICIPANTS WILL DO
Compete in structured interschool matches
Develop strategies and roles as a team
Learn respectful competition and sportsmanship
Connect with other students through esports
SKILLS & OUTCOMES
Physical Skills: Improved reflexes and hand-eye coordination.
Mental Skills: Strategic thinking, problem-solving.
Social Skills: Communication, teamwork, and leadership.
Emotional Skills: Stress management, focus, and resilience
Technical Skills: Familiarity with gaming hardware, software, and adaptability to new tech.
WHO IS IT FOR
Schools building esports programs
Students who enjoy team competition
Educators seeking structured engagement
#RealWorldLearning
Frequently Asked Questions
What should participants bring?
A water bottle and any snacks/lunch needed for longer sessions. Everything else is provided unless stated otherwise.
Do participants need prior experience?
Most programs are beginner-friendly unless stated otherwise. If an event requires experience, it will be listed in the Quick Facts.
What equipment is provided?
All computers, software and equipment required for the session are provided onsite at The Array unless stated otherwise.
Where are programs held?
Programs and events are held at The Array Learning Dojo in Darwin (unless a different location is listed on the page).

















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