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Inter-school Esports Competition

For many, games are already a way of life. This program works with schools to demonstrate how to leverage esports to teach ICT skills and empower students through their favourite pastime!

During School Terms

- 28 May 2026

During School Hours

During School Terms

cost:

Free

Who's It For:

School Teams

Frequency:

5 weeks / once a semester

Skill Level:

All levels welcome

Format:

Structured interschool competition

The Array

ABOUT THE EVENT

In today’s digital age, proficiency with technology is as important as traditional literacy.

We believe that esports is a powerful tool for education and growth.

Our goal is to make esports accessible to students by offering top-tier training, mentorship, and opportunities to thrive in a supportive community.


The Array’s “Top End Inter-school Esports” program has run since 2024, and is supported by the Northern Territory Government Departments of Trade, Business and Asian Relations.

Each semester, the program includes 4 weekly sessions, each about 90 minutes long, held at your school.


During these sessions students will assist with setting up equipment, networking & software, receive a short ‘learning focus’ educational segment, participate in esports competitive play, and assist with packdown.


Following the weekly sessions, interschool tournament days will be held with all participating schools invited to bring their best teams to compete.


Your school could be the launchpad for tomorrow’s e-athletes! Get in touch and let’s work together: admin@thearray.gg

#thearray

WHAT PARTICIPANTS WILL DO

  • Compete in structured interschool matches

  • Develop strategies and roles as a team

  • Learn respectful competition and sportsmanship

  • Connect with other students through esports

SKILLS & OUTCOMES

  • Physical Skills: Improved reflexes and hand-eye coordination.

  • Mental Skills: Strategic thinking, problem-solving.

  • Social Skills: Communication, teamwork, and leadership.

  • Emotional Skills: Stress management, focus, and resilience

  • Technical Skills: Familiarity with gaming hardware, software, and adaptability to new tech.

WHO IS IT FOR

  • Schools building esports programs

  • Students who enjoy team competition

  • Educators seeking structured engagement

EVENT FORMAT

  • 4 weeks of 90 minute sessions at your school

  • Grand Final held at Dripstone 

#RealWorldLearning

Frequently Asked Questions

What should participants bring?

A water bottle and any snacks/lunch needed for longer sessions. Everything else is provided unless stated otherwise.

Do participants need prior experience?

Most programs are beginner-friendly unless stated otherwise. If an event requires experience, it will be listed in the Quick Facts.

What equipment is provided?

All computers, software and equipment required for the session are provided onsite at The Array unless stated otherwise.

Where are programs held?

Programs and events are held at The Array Learning Dojo in Darwin (unless a different location is listed on the page).

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